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King Kong by Tigervision on the Atari 2600

King Kong is a platform game programmed by Karl T. Olinger for the Atari 2600 and published by Tigervision in 1982.

General Information

Developer - Karl T. Olinger

Publisher - Tigervision

Release - 1982

Platform(s) - Atari 2600

Number of Players - 1-2 players alternating

Genre - Platform

The objective is to rescue the girl by climbing ladders to the top of the screen while jumping over holes and autonomous bombs. Magic bombs are worth five times the points of regular bombs when jumped over. As in Donkey Kong, each level has a bonus that counts down. If it reaches zero, a life is lost.

There are settings for 1 or 2 players alternating turns, slow or fast bombs, and whether magic bombs exist.

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