Developer - Team Spikkeee
Publisher - Team Spikkeee
Release - May 14th 2019
website - www.spikkeee.com
The niche with this game is the story is not explicitly told to the player but instead leaves key pieces of information in the form on enemies and obstacles; as with life much of it is complex. There however is a light touch of story to gameplay as players want to play first and then figure out what is going on.
Hopefully there is a good balance, too much storyline and a game dies of a thousand cuts, too little and there is no intrigue. Peanut comes home to find is BAE gone and a ransom note from the evil Veronica Vet. To thwart his archenemy, he must travel the world and undo what the Vet has done and gain back the love of his life! Along the way he questions the places and characters that he encounters and why BAE was taken from him in the first place.
If you love classic platformers than this should be ideal for a nostalgic thrill spliced with aesthetic levels combined with an intriguing story, some of which requires your interpretation.
Unlike most Indie games that are ‘2D’ (actually 2.5) this is trying to capture something from yesteryear and add a slight hit of spice to it. The princess may be in another castle but why?
45 Levels of game play with level completion that must be carried out before the time limit. Not a puzzle platformer, more a puzzling story platformer or corginoir (if there was little to no noir in it).Level by level you get closer to BAE and closer to the truth.