Developer - Fairchild
Publisher - Fairchild
Release - 1978
The longer the player is able to dodge the ball, the more points are earned. After a certain amount of points are earned, another ball enters the playfield thus making the player have to dodge two balls. More balls keep getting added at fixed intervals after that until a total of 9 balls enter the playfield. The game ends when the player is finally hit by the ball.
"You are positioned at the center of the playfield. The dodging balls are randomly hurled at you from the boundary walls...never knowing which way they'll be tossed next, you must always be ready to Dodge-It.
When the first ball is ejected onto the playfield, the counter starts counting. First one ball, then two balls, then another and another are aimed at you. If you're lucky enough not to get hit, 9 balls can be bouncing at the target--You!
When the counter reaches a multiple of 1000 all 9 balls re-group at center playfield only to EXPLODE outward in one colossal blast to get you! If you live through it--you're on your way to a possible score of 9999! (The system can repeat itself to the 9999 score).