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VoxOdyssey | Retro and Classic Consoles | Emerson Arcadia 2001 | Crazy Climber

Crazy Climber (1982) – Vertical Arcade Action for Emerson Arcadia 2001

Climb to new heights in Crazy Climber for the Emerson Arcadia 2001.

Dodge falling objects, deadly windows, and King Kong in this intense arcade-style climbing game.

Crazy Climber

General Information

Developer - UA Limited

Publisher - Grandstand Leisure

Release - June 01, 1982

Platform - Emerson Arcadia 2001

Genre - Action

Number of players - 1P / 2P (alternating)

Crazy Climber

Crazy Climber, developed by UA Limited and released on the Emerson Arcadia 2001 by Grandstand Leisure, is a vertical-action arcade-style game that challenges players to scale towering buildings while avoiding a wide range of deadly obstacles.

Originally inspired by the arcade classic, this home console version offers the same intense gameplay with a variety of unique hazards and fast-paced reflex-based action.

As the titular Climber, players must ascend the side of each skyscraper to reach a waiting helicopter at the rooftop, which transports them to the next challenge. The Climber can move vertically and laterally, but not downward, making every decision critical. Windows randomly open and close—if one closes on a hand, the Climber loses grip; if both hands are caught, he falls to his death. Each player has three Climbers, with the chance to earn extra lives every 30,000 points.

Adding to the difficulty are several dynamic threats:

Angry bald men who hurl objects from the windows

Condors dropping eggs and waste

Falling steel girders and dumbbells

Electrified Nichibutsu signs with live wires

Toppling signage

A rampaging King Kong who slams his fists into the building’s facade

Players must react quickly to survive each threat, many of which are introduced with distinct musical cues. If a Climber falls, the next attempt starts at the same location, but with the previous hazard removed, giving the player a better chance to continue climbing.

A bonus score is awarded each time a player reaches the top, with the amount decreasing every ten seconds spent on the climb. Hidden somewhere in the game is the "Lucky Balloon," which can lift the Climber up ten stories and increase the bonus score significantly.

Crazy Climber stands out in the Emerson Arcadia 2001 library for its ambitious vertical gameplay, unique hazard variety, and pressure-filled pacing. It remains a favorite among fans of retro action games and collectors of vintage console titles for its faithful adaptation of arcade excitement to the home gaming experience.

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