VoxOdyssey | Retro and Classic Consoles | ColecoVision | Aquattack
Battle enemies, manage fuel, and survive increasingly tough loops in this arcade-style classic.
General Information
Developer - Interphase Technologies
Publisher - Interphase Technologies
Release - 1984
Platform - ColecoVision
Genre - Shooter, Action/Reflex
Number of players - 1P / 2P (alternating)
D : CookieDev, Ultimate Games S.A.
P: PlayWay S.A.
G: Simulation, Stealth, Crime, Action, Singleplayer, Adventure, First-Person
R: 4 Oct, 2023
Aquattack – Multi-Phase Action Challenge on the ColecoVision
Developed by Interphase Technologies for the ColecoVision home console, Aquattack is a fast-paced action game that delivers a variety of gameplay across four unique stages. Designed in the early 1980s arcade tradition, the game combines vehicle control, time management, and score-driven progression, offering a high-replay experience for retro gaming enthusiasts.
Gameplay Overview
In Aquattack, players progress through four distinct levels, each with its own gameplay style and objective. The primary goal across all stages is to survive enemy threats and reach mission targets while maintaining resource efficiency and quick reflexes. The game does not have a formal ending; instead, it increases in difficulty with each completed cycle, challenging players to improve their high scores.
Level Breakdown
Levels 1 & 2 – Motor Boat Missions:
Players control a high-speed motor boat, traveling left to right across enemy-infested waters. Hostile units include submarines, aircraft, and mines—some can be shot down, while others must be avoided entirely. Fuel consumption is a constant threat, requiring players to collect supplies dropped by allied planes.
Level 3 – Hang Glider Assault:
Switching gears, the third level places the player in control of a hang glider. The mechanics shift slightly, with airborne maneuvering, unique enemy types, and no fuel to worry about. The focus is on precision and timing in a more open aerial environment.
Level 4 – Bomb Run Challenge:
The final stage introduces a strategic twist: players must carry four individual bombs across a heavily guarded energy field, one at a time, under a strict time limit. This level tests coordination and speed under pressure, with enemy interference and a finite window for success.
Progression and Replayability
Once all four stages are completed, the game loops back to level one, increasing enemy speed and aggressiveness with each cycle. Players can sustain up to nine hits before the game ends, making damage management a key factor in longevity. The objective becomes purely score-based, driving players to last as long as possible in a classic arcade survival format.
Visuals and Controls
Aquattack makes good use of the ColecoVision’s hardware capabilities, with colorful sprites, smooth side-scrolling action, and responsive controls that vary depending on the stage. Each phase offers a distinct visual and mechanical style, helping maintain gameplay variety across repeated loops.
Aquattack stands out as one of ColecoVision’s more diverse and challenging action games. With its multi-stage format, shifting gameplay mechanics, and escalating difficulty, it offers a satisfying blend of strategy, reflex, and endurance. A must-play for fans of early arcade-style shooters and collectors of unique ColecoVision titles.
If anyone has any more information then let me know and I will add it here, also drop a like or follow on my social networks below. All support helps! also check out the VoxOdyssey feature game Contact VoxOdyssey From the contact page if you want to speak with me.