Gopher by James Wickstead Design Associates on the Atari 2600

General Information

Developer - James Wickstead Design Associates

Publisher - US Games

Release - 1982

Platform - Atari 2600

Number of players - 1P

Genre - Action

gopher case

Gopher is an Atari 2600 game written by Sylvia Day[1] and published by U.S. Games in 1982.

gopher atari games

The player controls a farmer with a shovel who must protect his three carrots from the gopher.

The gopher tunnels left and right and up to the surface. When he makes a hole to the surface he will attempt to steal a carrot. The farmer must hit the gopher to send him back underground or fill in the holes to prevent him from reaching the surface.

If gopher has taken any of the three carrots, a pelican will occasionally fly overhead and drop a seed which, if the farmer catches it, he can plant it in the place of the missing carrot. The longer the game, the faster the gopher gets. The game ends when the gopher successfully removes all three carrots. There are two skill levels and is for one or two players, giving a total of four game variations.

Take a look at the other sections of Atari 2600 games

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