The player takes the role of an explorer searching a diamond mine and the temple of an ancient civilization.
Developer - CBS Electronics
Publisher - CBS Electronics
Release - 1983
Platform(s) - Atari 2600
Number of Players - Single Player
Genre - Platform
The object of the game is to discover and collect the Golden Crown and take it to the peak of the mountain.
The mountain environment is made up of platforms and ladders, with the Perpetual Flame located on the top of the summit. This is where the Golden Crown must be taken. To retrieve the Crown, the player must first collect one thousand points. Diamonds are worth 25 points each and treasure chests are worth 260 points. Diamonds are scattered throughout the level, and treasure chests can be located by using the explorer's flashlight to see in the darkness.
While it is not necessary for the player to descend to the very bottom of the mountain, there are many treasure chests to find there, but these resources are not without peril: a giant spider lurks in the lowest level, and will give chase if the player spends more than a few seconds exploring the bottom. Once the player has the required score, they must locate the Flame Spirit by following the musical cues. The Flame Spirit is the key to the Temple Chamber, where the Crown is kept. If the player attempts to enter the Temple before they have the Flame Spirit, the Skull Spirit guarding the entrance will stop him. When the Temple Chamber is unlocked, the player can collect the Crown and take it to the Perpetual Flame - however, there will now be Cave Bats stalking the player. If they touch the crown, they will steal it, and the player will have to start collecting points again.