Artillery Duel is a artillery game originally written for the Bally Astrocade by Perkins Engineering
Published by Bally in 1982. Xonox published ports for the Atari 2600, ColecoVision, Commodore 64, and VIC-20.
Artillery Duel was featured in several double-ended cartridges—with one game on each end—as well as in a single cartridge.
The game consists of dueling cannons on either side of a hill or mountain of varying height and shape. Each player has control of the incline and force behind the shell launched, the objective being to score a direct hit on the opposing target.
Where many versions gave the player a few tries on the same course, Artillery Duel switches to a new mountain after each turn. When the player does manage to hit the opposing cannon, the reward is a brief animation of comically marching soldiers at the bottom of the screen.