Developer - Fairchild
Publisher - Fairchild
Release - 1976
You can start right away with no time limit and an average speed or you can select the Time and Motion options mentioned in your console instruction booklet.
The object of Shooting Gallery is to shoot a "ball" from a "rifle" on the right side of the screen. The "rifle" is pre-positioned and will only change position when the target is hit. Each hit produces a new "rifle" position. How the Hand Controller Works in Shooting Gallery. PLUNGE DOWN--You "fire" a shot from the "rifle" by plunging the hand controller down.
After you program your options and press the START button, fire a few practice rounds to get the idea. No other hand controller movements work in Shooting Gallery. Either hand controller works in Shooting Gallery. Scoring. The number on the bottom right side of the screen is the number of shots fired. The number on the bottom left side of the screen is the number of hits made. If either score goes past 99, the number will cycle through and start counting with 01 again.